Sunday, June 15, 2008

Floods

Floods in Iowa City have really put everything into a flux.

Tuesday, April 01, 2008

back at last

Well, I have really neglected this weblog for way too long. I've been really distracted with teaching, but especially with my band. We've been doing a ton of recording and songwriting and I am really learning a great deal about recording in general and Pro Tools in particular. There's a lot more to getting a great sound than I had thought, and even more to getting a good performance. I'm just glad that there are only three of us.
There's a new studio coming to town as well, something that I find tremendously exciting. Almost all of my experience has been at an amateur level (excepting flash stuff) and the opportunity to maybe work for a local studio is a dream come true. Here's hoping I can get an interview!

Friday, February 22, 2008

Clench and Cheese for YouTube

I've been working on a new sequence for YouTube that approaches more of a cutout style of animation. Here are some scenes from the storyboard.
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Thursday, January 10, 2008

Credit sequence

Here's some stills from the credit sequence I've been working on for Clench and Cheese. Yet another unfinished project, right? It's a sequence of images from the comic with some limited animation of the characters set to the theme song. I'm shrinking it down to ipod size to see how it plays on the eensy weensy screen.

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Friday, November 16, 2007

been a while again

I keep forgetting to update this blog. I've been pretty busy doing very unsavory work for a local giant company.... video editing and sound "goosing." It's not really my cup of tea, but I'm growing in my knowledge of how to use pro tools to make even a crappy FLV sound pretty damn big. The autumn is really nice, but we already have snow so I guess it's over. The summer flew by and I replaced a floor with Ethan (the singer in Liberty Leg, a band I joined last spring that's more fun than chicken on a stick). We got the Ratatoulie DVD not long ago and it's as fantastic looking as anything. The long, tortuous history of its production makes me worship Mr. Bird more than ever. He'll have an oscar for sure from this thing. Add it to his collection, eh?

Tuesday, September 18, 2007

Comic News

I've been working on self-publishing a black and white comic version of Clench and Cheese, and it's weird to be suddenly dealing with print again. It's up on drunk duck if you care to see it.... Cheese Goes Straight. I've also dusted off the UPS movie and have been working on getting the sound into the animatic. I've been using my Zoom H4 as a field recorder to get all kinds of sounds that aren't usually available online (such as birds, UPS Trucks, etc). It's a tremendous help.

Wednesday, April 11, 2007

Recording Dope

My friend Tom has just started a very useful site focused on home recording called Recording Dope. It's got tons of extremely useful information as well as a free podcast. Tom is an extremely experienced producer and engineer who lends his particular wit and wisdom to problems that plague even the most seasoned recording artists. Check it out!

Monday, April 09, 2007

now now

We went to see Meet the Robinsons in glorious 3D last night. It was pretty cool, but not worth the hoopla (we had just seen it in a conventional theater earlier, so there was grounds for comparison). I remember reading that the new digital 3D was almost invisible compared to the stereoscopic technique used in the 50s. And I guess it is... you still have to wear dumb-looking glasses, but they're not red and blue any more. They are smoked-lensed military issue plastic jobs and they give you a freakin' headache after about five minutes. The actual 3d looks better with some stuff than others (for instance, rain on a window is a very nice effect, whereas stuff splatting toward the camera looks as tired as it did in Warhol's Frankenstein. My verdict: stick to the 2d version until they figure out how to do it without the specs.

In my own news, I've decided to get a project schedule down for the shorts. I think the first ones will likely be pretty bad. I hope to learn from my mistakes and improve as quickly as I can. There's a limited opportunity to get everything noticed and time is really running out. I'm very late in the game.

Friday, March 30, 2007

Children of Men

Dunno if you know this novel, a there-and-gone P.D.James dystopian Brave New World knockoff whose premise is mysterious infertility that topples human empire. James' spin is the benevolent government who proclaims that the primary reason for existence is to dwell on and be comfortable (not a far cry from the working philosophies of many a person nowadays). The movie, though, has much higher ambitions. Vivid images of scenes common in Iraq, Afghanistan and many below-the-news areas drill meaning in, as do several scenes of kinda-real violence.
The movie is very very good, doubtless. It made me think for more than a month about a single image that had less that a second of airtime: a mushroom cloud over mahattan. (too small, I think). The music is sperb, as is the earnestness. But is it the great work that is possible these days? Close, I think, but it fails. Maybe that was the compromise that got it distributed and is why I ever saw it. The thing that gives me hope is that Bexhill is a refugeee camp... it's like Coney Island or Cannon Beach!
But anyway, well worth seeing. Does it redo the Iliad? Nope.
Everything it says is already there. You just gotta look.

Saturday, September 30, 2006

The comic...

Well, the comic has really taken off. It's been a solid month of work, and find myself producing far more than is the industry standard (that is, a full-color, full page narrative strip every weekday) while still keeping house, home and job together. I obsessively check the stats and so forth, but it's more of an annoyance. I know that one day the strip will go through the roof because it's good. The characters are unusual and there are some cool story lines. The fact that I am now using Mirage to draw them means, too, that much of the art can be used in the animation.
As for that, I've not done any work on the cartoon itself this month. My new approach was to focus on the animatic again, getting the drawings up to the new soundtrack. I know now, though, that the accents I used for two guys from Birmingham (Brummies, they're called) were wrong. I've found a repository online that has examples of many accents (ranging from the American south to South African) and it's been a great help. I speak to myself in Brummie all the time, in fact. The brits consider it the funniest of accents, a point in my favor.
As they stand now, they sound like they're from Manchester. Just like Karl Pilkington, whom Cheese resembles more than a little.

Wednesday, September 13, 2006

Clench and Cheese

Well. the comic is totally fun. I'm taking a month or so off from the animation, devoting myself fulltime (this means from 4-7am weekdays) to drawing the strip. I've been able to to get one finished a day thusfar (weekdays, that is). I hope to start gradually creeping ahead so I can have a backlog. The animation is really fun... not only is there the peasure of seeing everything move, there's all the cool acting and sound as well as cinematography. I'll get back to it, rest assured.
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And now it's time for my day job! Oh boy!

Thursday, September 07, 2006

Clench and Cheese Web Comic

Animation is a long, arduous process. It is usally weeks and sometimes months before I have anything I feel I can really show anyone, and the story doesn't change at all. In the interests of keeping both my and my audience's interest peaked, I've set about drawing a semi-daily web comic about Clench and Cheese.Dogwalk6_1 It should keep the story rolling as well as introduce readers to a wide array of characters that so far have existed mostly in sketchbooks or my head. Please take a look and shoot me a comment if you're able!

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The Corn Crib

  • corner of the main room
    Here are some low-res shots of my studio. It is an actual corn crib, albeit one that hasn't had corn in it for many a year. Somebody should tell the mice, though... I sometimes see their traces in the morning.

Clench goes to the Dentist

  • Dentist00040
    Here are some stills from the animatic of my current project. The anatomy needs some work. It's my first effort in color. This project is being done start to finish in Mirage (except for the editing, which will be in Final Cut). Not only is Mirage lovely to work with-- perfectly aping pencils, pastels, watercolor, ink-- it's also really useful to control workfolw in all the processes of making a movie.

Trucks

  • Trucks2_058
    Here are some stills from an animatic I did last year. I need to make a better print of it and do a soundtrack. Once again, it was an idea that didn't really have legs, but by the time I discovered this it was too late.

Voice of Reason

  • Bike
    This was an early-90's strip that was in a few weeklies. It was the transition between my mainstream work and the later graphic novel/ alt comix stuff. Some of the characters are pretty funny.

RAIL

  • Esfashion1
    These were semi-political comics that were published in a leftist newspaper back in 94 or so. I even got paid, a rarity for the genre. Some of the gags are a bit stale (Bob Dole is a ROBOT!) but some hold up.

Boig and Bitty in Carry On

  • Carryon9
    This is a short comic story featuring Boig & Bitty, an odd couple who sort of asserted themselves to life back in 1992.

What is a graticule?

  • graticule \Grat"i*cule\, n. [F. See Graticulation.] A design or draught which has been divided into squares, in order to reproduce it in other dimensions. A graticule is often mistakenly called a "field guide" by professionals and amateurs alike (and certainly a graticule has a field guide printed on it), but it is itself the plastic sheet laid over a drawing to determine precise layout. I chose this name because I would like this journal to serve as a measurement for myself as I grow as an animator.

Equipment

  • Sony DCRVX2100 Mini DV Camcorder
    I use this for serious video stuff because it's huge. It sits well on a tripod or even a shoulder, is great in low-light and has superlative image quality. FOr quick captures I generally use a crummy Wal-Mart JVC or even the quicktime capture on my little Minolta.
  • M-Audio BX8 Studio Monitors
    These are excellent reference monitors for the money. I've found them to reliably play back almost everything from music to foley.
  • MXL 992 Condenser Mic
    A fair mic for the money, but a bit noisy. It's absolutely necessary to use a pop-filter with this one. Does a great job with foley.
  • TubeMP Mic Preamp
    Probably the best 80 bucks I spent. This versitile unit makes even poor mic's sound pretty good. Has a great guage and some extras.
  • Yamaha MG12/4
    The Onyx never came, so this is what I'm using instead. It's not bad... clean preamps and very easy to use. It can handle live drums and vocals, my basic requirements.
  • ProTools 6
    This is the industry standard, but I must admit that I do use CoolEdit Pro and soundtrack nore often because they aren't so heavy about using specific USB devices to capture the sound.
  • Final Cut Pro HD
    This is superb editing software, powerful and easy-to-use. It can do just about anything, really.
  • ToonBoom Studio 3
  • Bauhaus Mirage 1.5
    This superb software does everything, literally. Need source video? Motion capture? Lovely tools for painting, drawing or sketching? Light? Incorporation of 3d objects? Sound? Wanna flip your tests as you would on paper? Look no further.
  • Wacom Intuos 3
  • Emachines 5305 laptop
  • Mac G5 dual 1.8 with 4GB RAM

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